
3D Survival Adventure: WildCraft
Description
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Designed and developed "WildCraft," a gripping 3D survival game set in a procedurally generated wilderness using Unity 3D.
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Led all facets of the project, including programming, level design, and overall game development.
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Introduced engaging gameplay mechanics, such as inventory, crafting weapon, storage, building, hunting, enemy AI, and UI/UX.
GitHub Repository
Level Description
Embark on a thrilling journey in the "WildCraft" world, a dense forest teeming with wildlife and untamed landscapes. Survivors must navigate through dense vegetation, overcome treacherous terrain, and utilize their crafting skills to thrive in the wild. The level introduces challenges such as dynamic weather, resource scarcity, and formidable predators, creating an immersive survival experience.
Design Goals and Inspiration
My primary inspiration for WildCraft was to create an environment that feels alive and unpredictable. Influenced by the beauty of untouched wilderness, the level design emphasizes the balance between the serene and the dangerous. Crafting a sense of immersion and realism was at the forefront of our goals, providing players with a vast, dynamic world to explore and conquer.
Early-development Images



Challenges and Lessons Learned
There were many significant challenges that I encountered during the development of the game. One of them was balancing the game's survival mechanics. Maintaining a realistic hunger and thirst system while keeping the gameplay engaging required iterative adjustments. Additionally, integrating dynamic weather and wildlife behaviors demanded careful scripting and AI development. Through rigorous testing and player feedback, I refined these elements to create a harmonious and challenging survival experience.
Final Images




Game Mechanics
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Health: Monitor your character's health to ensure survival in the unforgiving wilderness.
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Hunger and Thirst: Manage essential needs by gathering and consuming food and water.
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Inventory & Crafting: Collect resources, craft tools, weapons, and vital items for survival.
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Level Design: Explore a procedurally generated world with diverse ecosystems and challenges.
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Weapon: Utilize crafted weapons for hunting and self-defense against wildlife.
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Gathering: Harvest resources from the environment to support crafting and building.
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Storage: Build storage solutions to manage your expanding inventory.
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Building: Construct shelters and structures to protect against the elements and predators.
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Hunting: Navigate the dynamic wildlife to hunt for food and resources.
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Main Menu and Pause Menu: Access key features, settings, and crafting options seamlessly.
This level design for WildCraft encapsulates the essence of survival, offering players a challenging yet rewarding experience in a beautifully crafted wilderness. The balance of realism and gameplay dynamics ensures an engaging adventure for all players.
